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DS House

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  • DS House

    Hey, what's up fellows.
    i leave you here my very last work with vray for sketchup.
    it's actually my first design for one of my friends. hope you like it. as always, i had to run against the time, but i liked the final result.
    what do you think?
    your comments are welcome
    los campeones no nacen, se hacen...

  • #2
    very nice lighting and nice graphics
    http://www.nomeradona.blogspot.com/
    http://www.sketchupvrayresources.blogspot.com/
    http://www.nomeradonaart.blogspot.com/

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    • #3
      Omar,

      Nice way to capture such a tight space. Looks great! Your artificial lighting is nicely done.

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      • #4
        i agree, Impressive as always
        If you have no critics you'll likely have no success.

        youtube: http://www.youtube.com/subscription_center?add_user= N3Dvizstudio

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        • #5
          Excellent work as always.

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          • #6
            hey guys, thank you for passing by, and for your words.
            los campeones no nacen, se hacen...

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            • #7
              Hey guys, i leave you here the panorama of this sceene.
              hope you like it.
              you comments are welcome.
              http://www.mediafire.com/?cj7py9e9791fb7c
              los campeones no nacen, se hacen...

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              • #8
                Hey omar, i have a small bedroom to render and i like to know what were your camera setting to capture such a small space in this render? thanks for the help
                If you have no critics you'll likely have no success.

                youtube: http://www.youtube.com/subscription_center?add_user= N3Dvizstudio

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                • #9
                  Hey what's up newgate.
                  brother, i always hear people talk about the camera, but i do not really change it's parameters.
                  for this sceene i went to sketchup's camera menu and change the field of view to 45. I use that value for most of my renders, exterior and interior.
                  the rest is looking for the best angle, eventhough sometimes i tend to force the camera angle.
                  what i do some times is save different sceenes as different files, and then just delete objects and walls behind to get a better shot :P
                  los campeones no nacen, se hacen...

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                  • #10
                    Thanks for the advice bro, it makes sense to get rid of shapes and wall behind the camera. i'll to find the best angle for the rendering.
                    If you have no critics you'll likely have no success.

                    youtube: http://www.youtube.com/subscription_center?add_user= N3Dvizstudio

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