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  • #16
    thank you ..
    yes,
    v-ray toon lines pass , plus another pass with shading ..
    then mix and blend in post

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    • #17
      Click image for larger version

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      wanting to make sure that i still know how to handle vray .. after spending too much time with mental ray lately
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      • #18
        nice render
        www.framecg.com

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        • #19
          thank you

          here ,
          wanted to see if i could do something along teh line of the look of ""fake it"" from mike nash
          not too bad i guess for a first pass
          Click image for larger version

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          • #20
            doing some more look research

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            Last edited by CHRISTOPHE.DESSE; 24-11-2012, 02:06 AM.

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            • #21
              and even more ..
              maya 3 tone toon shader ( rendered in vray )
              vray toon
              vray dirt pass (ao )
              + post in photoshop
              Click image for larger version

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              • #22
                Looking great. Is any of the dirt overlay added in photoshop? Do you have anything to map the cross hatching lines to a correct angle?

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                • #23
                  Is any of the dirt overlay added in photoshop? Do you have anything to map the cross hatching lines to a correct angle?
                  on the yellow car , the dirt is painted in the texture ,
                  as for the cross hatching i can control the direction across all the image but not per region basis , although it should be doable in fusion or after effect

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                  • #24
                    nother lighting test

                    Click image for larger version

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                    • #25
                      Hi,
                      Your AA is too sharp on your forearm no ?
                      www.deex.info

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                      • #26
                        yes .. way to shaarp ..
                        it's a post issue .. not a vray one
                        let call those one final for now

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                        • #27
                          Originally posted by CHRISTOPHE.DESSE View Post
                          yes .. way to shaarp ..
                          it's a post issue .. not a vray one
                          let call those one final for now

                          [ATTACH=CONFIG]12322[/ATTACH]
                          [ATTACH=CONFIG]12323[/ATTACH]
                          Yes, it is better now !
                          www.deex.info

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                          • #28
                            done with teh car so far .. time to concentrate on the crew again


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                            • #29
                              back to vray with this one ...
                              still have to redo the rig .. then starting on the painting of the masks for the material

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                              • #30
                                two other one.. as i was doing some vray vs octane comparison


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