PIXELBOX_SRO. I don't saw this big slow down for the LC passage. But yes, with a lot of grass, LC is very long. Usually I use veyy low poly for my grass models. Do you have some real test to show your problem? Because MS is only a scatter tools.
Infrared digital: After unwrapping, we paint the road by hand, in a 8K resolution. we use some cgtexture maps. Same for footpaths.
Infrared digital: After unwrapping, we paint the road by hand, in a 8K resolution. we use some cgtexture maps. Same for footpaths.
Comment