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Massive 3D project using GrowFX

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  • Massive 3D project using GrowFX

    Hi All,

    Just recently finished a massive 3D project using GrowFX.

    At the top of the render you can see all the different trees & plants made for this project.
    GrowFX is so versatile that I can easily & quickly produce ANY tree or plant species specified by the client. [Admittedly GrowFX has a steep learning curve but once you understand it the world is at your feet with what you can produce.]
    For this project there were 7 different Tree species & 7 different plant species.

    GrowFX!!! - I wouldn't grow with anything else...lol

    Kind Regards
    Jamie
    Attached Files

  • #2
    Nice! If I had to crit I'd say you have too much variety in your green and also the materials could have a more organic look but this being an air shot translucency is a bit tough to achieve.

    I've been using GrowFX excessively during the last months and hopefully get something finished to show for it. Yeah the learning curve is steep but it's just so much fun measuring and replicating all kinds of plants Are those two on the left maple trees? Could you render a close-up?
    Ville Kiuru
    www.flavors.me/vkiuru

    Comment


    • #3
      Hey Jamie, nice image.
      We have just been trying to produce some more trees using onyx, with curved "plate" leaves with opacity maped leaves. They are coming out around 3 million polys a tree and are hard to handle until we convert to Vraymesh.
      Does grow FX have the ability to have curved leaves, and is the poly count high?

      Comment


      • #4
        Originally posted by bob-cat View Post
        Hey Jamie, nice image.
        We have just been trying to produce some more trees using onyx, with curved "plate" leaves with opacity maped leaves. They are coming out around 3 million polys a tree and are hard to handle until we convert to Vraymesh.
        Does grow FX have the ability to have curved leaves, and is the poly count high?
        GrowFX allows you to have curved plates, yes, and also you can have as many polys per leaf as you want.
        Ville Kiuru
        www.flavors.me/vkiuru

        Comment


        • #5
          looks good jamie.. can you do a blow-up @ an area with shrubs and flowers? it hard to see @ this res.

          Thanks
          Davis
          Originally posted by 3DMK
          do I want to be a rich business man or a poor artist?

          caddworkx

          Comment


          • #6
            Looks good, but I would like to see something higher res to see the detail too GrowFx has been in the kit for a few years now and I agree that it is powerful, but I'm still on the bottom leg of that learning curve.
            Brett Simms

            www.heavyartillery.com
            e: brett@heavyartillery.com

            Comment


            • #7
              GrowFX!!! - I wouldn't grow with anything else...lol
              oh my god. This sentence. -1. Nice image.
              Colin Senner

              Comment


              • #8
                Update detailed GrowFX images

                Hi All,
                Thanks for taking the time to have a look
                Here is another Image to show some details better.



                Bob-cat
                We have just been trying to produce some more trees using onyx, with curved "plate" leaves with opacity maped leaves. They are coming out around 3 million polys a tree and are hard to handle until we convert to Vraymesh.
                Does grow FX have the ability to have curved leaves, and is the poly count high?
                Yes 3 Million is way too much....most trees [even large ones] you should be able to keep under 1 million if you are careful.
                Getting trees with a good polycount is a technique that is speparate from any particular softwar program. The main thing is getting the right amount of polys on the branches, as leaves you can't really tweak too much without loosing quality. Most of the poly count ends up in the last brach & twigs so try to keep sides to only 3.....and never use stems unless you have a closeup.
                I really feel for you using Onyx and trying to have ANY control over what you get. My purchased copy now sits in the cupboard gathering dust. GrowFX can control the amount of sides at the start & finish of a branch so you can start with 6 sides where it is large & visible & finish with only 3 where it is too small & skinny to notice the difference. You can control every last detail of the construction so you can optimize your trees as much as possible to get the best results
                Yes GrowFX gives you the ability to have Curved leaves...as well as bent leaves, curled leaves, custom geometry leaves [even animated custom geometry] ...basically ANY leaves or anything you can dream up.
                The thing that makes GrowFX so awesome and so disliked at the same time is it's COMPLETE control over EVERYTHING. Having complete control requires a LOT of parameters & a LOT of learning which is why it's hard to get going at first. Although they have a small tree & plant library compared to Onyx it's true power is not really utilized until you get to understand the way it works.
                GrowFX will soon have a node UI & that may help some get their head around it easier.
                To me the biggest difference appart from the complete control is that GrowFX INTERACTS with the Geometry in your scene, something Onyx simply can't do. GrowFX can grow like ivy generator, in that is fully aware of all the 3D geometry you specify & can change it's shape depending on a multitude of parameters & modifiers that control interaction.

                Come on Moondoggie
                ....that was pure marketing brilliance....[ it was supposed to be my very very dry Australian sense of humor]

                Kind regards
                Jamie
                Last edited by 3DMK; 10-07-2012, 12:55 PM.

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                • #9
                  i am liking those close ups... i like the way you take you time with the vegetation..
                  Originally posted by 3DMK
                  do I want to be a rich business man or a poor artist?

                  caddworkx

                  Comment


                  • #10
                    Thanks mate, now that you mention it, I think it is the lack of control that maybe the downside to onyx and why its difficult to get want you want.
                    Just downloaded the demo, will post back.....

                    Comment


                    • #11
                      Good stuff Jamie!
                      How long did it take you to make all the trees?
                      Chris Jackson
                      Shiftmedia
                      www.shiftmedia.sydney

                      Comment


                      • #12
                        Originally posted by jacksc02 View Post
                        Good stuff Jamie!
                        How long did it take you to make all the trees?
                        hmmm...it depends on the complexity but anywhere from 10mins to 45 mins. It all depends on how much time you have to devote to it. All tree software requires a certain amount of time to create a nice tree.

                        Hope this helps

                        Comment


                        • #13
                          Now sell your aussie trees! I am sure there would be a few sales
                          Chris Jackson
                          Shiftmedia
                          www.shiftmedia.sydney

                          Comment


                          • #14
                            Very nice - thanks for showing the details.

                            /b
                            Brett Simms

                            www.heavyartillery.com
                            e: brett@heavyartillery.com

                            Comment


                            • #15
                              Thanks for the closeups Jamie.
                              I have been thinking about getting GrowFX too and your trees look promising.
                              In general, the geometry and structure of the trees look good...however, I find the colours and textures a little oversaturated.
                              Perhaps a bit more time on getting the materials right would make them much more realistic.
                              sigpic

                              Vu Nguyen
                              -------------------------
                              www.loftanimation.com.au

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