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Pavilion Renders for Anonymous D Competition

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  • Pavilion Renders for Anonymous D Competition

    Hi all,
    I've been lurking on this forum for a while, and finally have some work to share.
    Here are some renders of a competition entry for which we won Special Mention.

    I used Grasshopper to model the ropes within Rhino. Let me know if anyone would like a look at the Grasshopper definition I created.
    Each rope segment is an individual pipe. I needed to do that to achieve the overlapping look and shadows.
    Used a dome light + HDRI. Uplights added only for night render.

    Also, I was wondering if anyone could suggest a method of texturing the ropes with a typical rope pattern.
    The problem is Grasshopper doesn't have a UVW mapping module to generate the correct mapping for each object, and there are way too many objects to do it manually.

    Another issue I ran into - I was unable to get the anti-aliasing on distant ropes against a bright background to be smooth enough.
    Any other feedback is welcome!

    Click image for larger version

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    Click image for larger version

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    Click image for larger version

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