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  • Black points problem

    Hi,
    Has anyone seen that before ???



    and humm ! that ? .....I have exagerated it on purpose....



    The problem appeared when I wanted to put a map in the reflexion
    parameter of the walls.So without any reflexion on the walls, the
    problem desappears...
    Any Idea ??

    It's a vray material
    With or without photon map, it's the same.
    I use irradiance map in low and high mode.
    There is hsv color and first bounce to 1.5 in irradiance parameter...

    I don't find any setting, except if I don't use reflexion.

    Thanks

    Gael

  • #2
    Does it happen with clear (non-glossy) reflections?

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      Hi Vlado !
      Thank you for answering.

      Well, I have switch all the glossiness materials off.
      It's the same.

      The floor has fresnel on and all reflected materials have Max depth on 5
      by default.
      They almost have 0.999 in refraction glossiness.

      Bye

      Comment


      • #4
        Hi all !

        In fact, it was a problem only due to the presence of IES lighting (off)
        I noticed the effect in using it and switching it off too.
        The result is not to have any IES Light...

        Chaosgroup has to make this more compatible with Vray.
        In IES daylight mode, the light is very interesting.

        So Bad !

        Gael

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