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  • Bed_rooms

    Hi,
    how did u like my work.
    Kindly give comments.
    Thanks
    savio alvares
    Attached Files

  • #2
    its a nice render, but I think you have used amb occlusion incorrectly if you had, the wall borders look too black, not a natural way the gi would play in those areas.
    Dmitry Vinnik
    Silhouette Images Inc.
    ShowReel:
    https://www.youtube.com/watch?v=qxSJlvSwAhA
    https://www.linkedin.com/in/dmitry-v...-identity-name

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    • #3
      Yes, you should triple the radius of AO I think, and also lower all your backgrounds, I think the horizon is too high.
      Other than that, high quality renders and pretty cool
      www.hrvojedesign.com

      Comment


      • #4
        Yes have used AO pass. Will increase the radius and re-upload. Will also try to lower the background or use a different one.
        Thanks Dmitry
        Thanks Crayox13

        Comment


        • #5
          I would actually advise against using ao. Why do you need it when you have gi?
          Dmitry Vinnik
          Silhouette Images Inc.
          ShowReel:
          https://www.youtube.com/watch?v=qxSJlvSwAhA
          https://www.linkedin.com/in/dmitry-v...-identity-name

          Comment


          • #6
            hi,

            agree with comments above - nice mood and lighting though!
            Immersive media - design and production
            http://www.felixdodd.com/
            https://www.linkedin.com/in/felixdodd/

            Comment


            • #7
              Well, really nive mood on 1st and third images. 2nd is a little hard for me.
              Bur what really disturb me what we see by the window : I feel like the horizon is really high ! Maybe you can chek your horizon in vraycamera and align it with your background photos.
              And a little transluency in cutain ?

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