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  • Residential pool area design

    Here is a recent 3d design and render for a residential landscape and pool. Comments welcome (for the next job)!

    Click image for larger version

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    • Dual 3.47 ghz Hex Core Xeon CPUs; 96GB Ram; SSD Drive; 3dsMax 2020; V-Ray; Sketchup 2020
    • Love these Plugin/Scripts: ForestPro, RailclonePro, Soulburner, Populate Terrain

  • #2
    the mapping on the bench is noticeably wrong, but other than that, it feels good.
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
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    • #3
      Do you mean the wood material that appears to tile on the back slats of the couch?
      • Dual 3.47 ghz Hex Core Xeon CPUs; 96GB Ram; SSD Drive; 3dsMax 2020; V-Ray; Sketchup 2020
      • Love these Plugin/Scripts: ForestPro, RailclonePro, Soulburner, Populate Terrain

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      • #4
        the wood on the arm would run long ways, and so would the back planks.
        Bobby Parker
        www.bobby-parker.com
        e-mail: info@bobby-parker.com
        phone: 2188206812

        My current hardware setup:
        • Ryzen 9 5900x CPU
        • 128gb Vengeance RGB Pro RAM
        • NVIDIA GeForce RTX 4090 X2
        • ​Windows 11 Pro

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        • #5
          I suppose I noticed that but avoided fixing it. But your right. An easy UV Map fix. Thanks!
          • Dual 3.47 ghz Hex Core Xeon CPUs; 96GB Ram; SSD Drive; 3dsMax 2020; V-Ray; Sketchup 2020
          • Love these Plugin/Scripts: ForestPro, RailclonePro, Soulburner, Populate Terrain

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          • #6
            There's also tiling under the water.
            My one comment is that the water feels very flat. Maybe it should reflect some sky and clouds, and have it more gently rippled so the surface is more lively. Caustics too maybe?

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            • #7
              I changed the pool floor to a non-tiling surface. And I am playing with some different ways to render the water. The waterfall is easiest for me to use a motion blur effect in PS. Thanks for the comments!
              • Dual 3.47 ghz Hex Core Xeon CPUs; 96GB Ram; SSD Drive; 3dsMax 2020; V-Ray; Sketchup 2020
              • Love these Plugin/Scripts: ForestPro, RailclonePro, Soulburner, Populate Terrain

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              • #8
                time for some nitpics! .....strange artifacts on the white soffit (upper right).....perhaps crapo sketchup mesh? wood ceiling is a bit too grainy....maybe up the reflection subdivs?
                Sean MacNintch

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                • #9
                  I think that just my suckie lighting causing those artifacts. Next round i really need to up the render settings. These 2500 wide renders take about 10 minutes each using the farm. If I could be patient i could jack up some settings and wait for 20-30 minute renders.

                  And of course there is HDRI... rabbit hole....
                  • Dual 3.47 ghz Hex Core Xeon CPUs; 96GB Ram; SSD Drive; 3dsMax 2020; V-Ray; Sketchup 2020
                  • Love these Plugin/Scripts: ForestPro, RailclonePro, Soulburner, Populate Terrain

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                  • #10
                    just for grins replace soffit with a box...hit render and i bet you won't see the crappy dark areas within the red dashClick image for larger version

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                    Sean MacNintch

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