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  • Interior render

    Hey guys,
    I leave this personal work inspired by a company image Transparent House.
    This is an interior where I could test the dof of vray physical camera and dispersion in crystals.
    All comments are welcome.

    Regards.
    Attached Files
    http://www.mediarender.net

  • #2
    This will be a very nonconstructive criticism.
    Really love the view position, love the crystals, wall material - perfect, also couch, especially pillow. Lamp perfect, and DOF really nice too. Maybe only one thing here - sun hitting the floor seams a bit too dim, but since it's a rather zen scene, maybe stronger sunlight on that wood would throw it off.
    www.hrvojedesign.com

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    • #3
      very pretty. I would also add that the floor seems a little flat. It looks like a bitmap; maybe a small displacement for the seams.
      Bobby Parker
      www.bobby-parker.com
      e-mail: info@bobby-parker.com
      phone: 2188206812

      My current hardware setup:
      • Ryzen 9 5900x CPU
      • 128gb Vengeance RGB Pro RAM
      • NVIDIA GeForce RTX 4090 X2
      • ​Windows 11 Pro

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      • #4
        Guys, thanks for your comments, they are welcome.
        I also had set on the ground, says Bobby. The floor is made with Floorgenerator but I'll have to look a little more detail.
        I think the camera Depth of Field hide some details of the ground.

        Greetings.
        http://www.mediarender.net

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        • #5
          I really like what you've done the wall - very subtle but adds a lot to the realism.

          If you've got a spare $12, you could grab this: http://3docean.net/item/20-wood-floo...ruffle/2705838
          ... done by forum member olly: http://www.chaosgroup.com/forums/vbu...highlight=wood

          I've bought 3 of them myself - they're very good!

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          • #6
            Duke2, thanks for your comment and also for the advice.
            I've been watching these textures and they are really good.

            Regards.
            http://www.mediarender.net

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