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this is awesome!!!
Excellent lighting and glossiness!
Do you mind to share your scene setup (screenshot) and/or rendering settings?
And: what was your rendertime?
It does looks very nice, but, i have some observations here.
First, if you had such big openings of those windows the ceilings would be a lot more bright, im guessing you have a white color on them and the look greyish/brown, my suggestion would be increase the dark multiplier on hsv, and the overall cristals, they have a blue tinting or something which IMO dont look real at all, a clear mat i think it look better
I'd like to get my hands on that glass material of yours. I am working on an interior right now, and i thought of putting some completly transparent glass windows but with reflections of the interior space pronounced.
Even if i put white 255.255.255 refractive color, the windows are still occlusive, and when i use color mapping with dark values from 8-12 (i have very low light multipliers) glass turns out completly white.
very nice ... you koreans kick @$$.... but i second zero ones observation.....on a bright day the ceiling is bright and you wont be using ceiling lights with such big transparent glass
I think the ceiling is just right, I would expect to see something similar when making a photo: in order to get the bright areas not overexposed, the ceilings will just be a bit dark.
Great image, but a bit too much sharpening IMO.
Gijs
You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.
Great work. The only thing missing, and this is being really picky, is the silicone joints between the spider-joint hung glass facade. That last bit would make this a photograph!!
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