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Deep shadow psychedelic problem

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  • #16
    The only explanation I can think of is that you're in a different time zone where it's still april fools.

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    • #17
      Ha that's probably it, Utah is pretty weird.

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      • #18
        Do you have any grass in your scene?
        I am thinking it might be some colour bleed.
        Its weird, in your latest attachment showing the problem I can't actually see any problems!
        Chris Jackson
        Shiftmedia
        www.shiftmedia.sydney

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        • #19
          Yes, the issue is actually a color bleed problem from the grass.
          To fix it you can override its GI color by: applying VRayOverrideMtl to the grass, with the original "grass screen" shader in the base materiel slot and a regular VRayMtl in the GI slot.
          Best regards,
          Zdravko Keremidchiev
          Technical Support Representative

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          • #20
            i lold . . . .
            Immersive media - design and production
            http://www.felixdodd.com/
            https://www.linkedin.com/in/felixdodd/

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            • #21
              But why the difference between frame buffers and such? Do you have a color profile running in photoshop?
              Dusan Bosnjak
              http://www.dusanbosnjak.com/

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              • #22
                Well spank my ass and call me Charlie, it is a grass color bleed issue. Override Mat did the trick, thanks so much for helping me finally get to the bottom of this!!!!!! Phew!

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                • #23
                  Charlie!! anyway, finally you solved!
                  Last edited by mario74; 05-04-2013, 08:10 AM. Reason: typo

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