Announcement

Collapse
No announcement yet.

river

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • river

    last week one coworker is playing with a river simulation
    ______________________________________________
    VRScans developer

  • #2
    Very good!
    I just can't seem to trust myself
    So what chance does that leave, for anyone else?
    ---------------------------------------------------------
    CG Artist

    Comment


    • #3
      wow, excellent stuff!

      Comment


      • #4
        Very nice!
        Chris Jackson
        Shiftmedia
        www.shiftmedia.sydney

        Comment


        • #5
          That looks fantastic!
          Troy Buckley | Technical Art Director
          Midwest Studios

          Comment


          • #6
            Very nice!
            ... and now a step-by-step-and-why-what-tutorial for that, please
            Kind regards, Wolf S./K.
            www.faber-courtial.de

            Comment


            • #7
              of course , this is one of the videos scheduled for tutorial.
              ______________________________________________
              VRScans developer

              Comment


              • #8
                Is there any type of ETA on all the new tutorial material? Next couple months?

                I need all the help I can get with getting these sims setup and running.
                Troy Buckley | Technical Art Director
                Midwest Studios

                Comment


                • #9
                  i hope in two months you will have them
                  ______________________________________________
                  VRScans developer

                  Comment


                  • #10
                    Originally posted by Donald2B View Post
                    Is there any type of ETA on all the new tutorial material? Next couple months?

                    I need all the help I can get with getting these sims setup and running.
                    Donald, if you need help put a post up here and I am sure that between us all we can help out
                    Chris Jackson
                    Shiftmedia
                    www.shiftmedia.sydney

                    Comment


                    • #11
                      I appreciate that!

                      i just need a better base understanding of the settings and which ones are more important than others. I'm very new to any type of fluid, fire and smoke simulation. It's very overwhelming.
                      Troy Buckley | Technical Art Director
                      Midwest Studios

                      Comment


                      • #12
                        Originally posted by jacksc02 View Post
                        Donald, if you need help put a post up here and I am sure that between us all we can help out
                        Yes, if theres anything we can do to help you Donald, please feel free to ask.

                        Comment


                        • #13
                          This is looking nice!!! I'm just starting RnD on creating something similar for a project we have here at Zoic. Among many of the questions that I have, one is are the conservation and advection settings default? Second is what is the cell count and scene scale for this sim?

                          Dave Funston

                          Comment


                          • #14
                            Originally posted by Ivaylo Katev View Post
                            of course , this is one of the videos scheduled for tutorial.
                            oh, i could kiss you!

                            Me and another guy here have been the ones digging into phoenix and sharing what we've been learning and every day like it a little bit more. Cant wait for these tutorials - we still have trouble getting reliable water

                            Comment


                            • #15
                              Originally posted by drosselmir View Post
                              This is looking nice!!! I'm just starting RnD on creating something similar for a project we have here at Zoic. Among many of the questions that I have, one is are the conservation and advection settings default? Second is what is the cell count and scene scale for this sim?

                              Dave Funston
                              the simulator is about 10m long, 70M cells, the conservation is 30, the advection is 100/2/2 for the old UI, for the new one only spf=2.
                              Last edited by Ivaylo Katev; 03-04-2013, 11:09 PM.
                              ______________________________________________
                              VRScans developer

                              Comment

                              Working...
                              X