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  • #16
    Originally posted by bazuka View Post
    Hi guys, there is my latest test, most of the info you will find on the link

    if you have questions just "hit me"

    https://vimeo.com/72037223

    Bazuka, I really like your sim ! nice shading on the sea. I would really like to see how you did all that.

    cheers,

    Olivier
    www.mirage-cg.com

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    • #17
      Originally posted by snivlem View Post
      Hey Bazuka,

      Please did you use displacement for the background water? If so which method?

      I tried myself VRayWater with Vector Displacement but the V-Ray wouldn't even get past building light cache...

      no amigo, thats naiad NOT (ocean toolkit) defomer

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      • #18
        Originally posted by waaazoo View Post
        Bazuka, I really like your sim ! nice shading on the sea. I would really like to see how you did all that.

        cheers,

        Olivier
        Oli my friend,

        thx for comments, well nothing special in shading, i so wanna to make some making of, and breakdown, but im so busy couldnt even post the video of playblasts from naiad...

        ill make a breakdown, i promise, for next week

        cheers

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