Messing around with carpet here. Using a Vray Displacement modifier with a texture map to make a carpet texture. Seems to work OK but am getting these light spots (look like footprint wear patterns ). Any comments on how to get rid of them? Better GI setting levels suggestions?
Image with GI irradiance map preset to LOW and HSph = 50 & Interp = 50
ftp://saec-kv.com/Forum/Carpet_Low_50x50.jpg
Image with GI irradiance map preset to Med and HSph = 100 & Interp = 100
ftp://saec-kv.com/Forum/Carpet_Med_100x100.jpg
Image with GI irradiance map preset to LOW and HSph = 50 & Interp = 50
ftp://saec-kv.com/Forum/Carpet_Low_50x50.jpg
Image with GI irradiance map preset to Med and HSph = 100 & Interp = 100
ftp://saec-kv.com/Forum/Carpet_Med_100x100.jpg
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