Hi everyone, thanks for posting,
Hey dusan, I'll try that!!!
And jp and everyone, here are the settings, (sorry for not posting the scene, but the design is not mine):
Indirect illumination ;
First bounce multiplier : 1.0 irradiance map
second bounce multiplier : 1.0 direct computation Depth 10
Irr. map quality : Medium preset
Environment ;
Override max's : checked
Color : Hue 149 Sat 30 Value 255 Light blue
Multiplier : 0.6
Reflection/Refraction ;
Override max's : checked Multiplier 1.0 (Mountain Image)
Color mapping ;
Linear multiply : 1.0 1.0 (Default)
Antialiasing ;
Adaptive subdivision : Min 4 Max 5 (I know it's high!)
Filter : Sharp Quadric
Lights ;
Single Sun system (free directional light);
Multiplier : 1.6
Decay : None
Shadow type : Use either advanced ray-traced (smoother-edged) or VRay shadows
Color : Hue 26 Sat 30 Value 255
Max Version : 5.0
VRay adv version : 1.09.03 g
About the grass ;
I made it with a scatter compound object, can anyone host the scene for the grass?
The car is 3d ; De Espona library
About the tree branch top right ; rendered in Bryce 5.0 and processed in Photoshop (Bryce is excellent at this job)
The Main Building ; Done with Autocad 2004
In Photoshop ;
About the people, they are RPCs, here's what I usually do in photoshop to make them look better:
1: either sellect the person, or render a mask,
2: then, try to play a little bit with the saturation and lightness and contrast, so it gets better blended with background.
3: now you must, (if very adjacent to strong light from one side), make some light adding with the gradient tool, for example, for the nearest man in gray suit, add some whiting to the right half of his image, as I remember the setting for the gradient tool is called "foreground to trnsperant".
4: You may need to redo step 2 more than once.
5: Finally, select the person, and add a little bit more selection around it, then use blur, until you find nice, this is how you can get rid of the sharp edge between the person and background.
Hope you find all of this useful, and I'm glad you liked the image, and hope I did not forget anything.
Your's Husaam
Hey dusan, I'll try that!!!
And jp and everyone, here are the settings, (sorry for not posting the scene, but the design is not mine):
Indirect illumination ;
First bounce multiplier : 1.0 irradiance map
second bounce multiplier : 1.0 direct computation Depth 10
Irr. map quality : Medium preset
Environment ;
Override max's : checked
Color : Hue 149 Sat 30 Value 255 Light blue
Multiplier : 0.6
Reflection/Refraction ;
Override max's : checked Multiplier 1.0 (Mountain Image)
Color mapping ;
Linear multiply : 1.0 1.0 (Default)
Antialiasing ;
Adaptive subdivision : Min 4 Max 5 (I know it's high!)
Filter : Sharp Quadric
Lights ;
Single Sun system (free directional light);
Multiplier : 1.6
Decay : None
Shadow type : Use either advanced ray-traced (smoother-edged) or VRay shadows
Color : Hue 26 Sat 30 Value 255
Max Version : 5.0
VRay adv version : 1.09.03 g
About the grass ;
I made it with a scatter compound object, can anyone host the scene for the grass?
The car is 3d ; De Espona library
About the tree branch top right ; rendered in Bryce 5.0 and processed in Photoshop (Bryce is excellent at this job)
The Main Building ; Done with Autocad 2004
In Photoshop ;
About the people, they are RPCs, here's what I usually do in photoshop to make them look better:
1: either sellect the person, or render a mask,
2: then, try to play a little bit with the saturation and lightness and contrast, so it gets better blended with background.
3: now you must, (if very adjacent to strong light from one side), make some light adding with the gradient tool, for example, for the nearest man in gray suit, add some whiting to the right half of his image, as I remember the setting for the gradient tool is called "foreground to trnsperant".
4: You may need to redo step 2 more than once.
5: Finally, select the person, and add a little bit more selection around it, then use blur, until you find nice, this is how you can get rid of the sharp edge between the person and background.
Hope you find all of this useful, and I'm glad you liked the image, and hope I did not forget anything.
Your's Husaam
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