I'm displacing the panel design onto a poly object with a hole in it ( the opening for the trash). The problem I'm having is getting just this panel to displace. I'm currently using 3D displace with a multi-sub object, but as you can see if you look through the trash at the opposite panel, the edges of the displaced face are higher than the others (along the lip) and it has a little wave to it.
I've tried 2D displacement with an alpha tiff and a plane UVW, but then I lose the opening's lip edges (perpendicular to the displaced face).
It seems I've tried every idea I had using 2d and 3d, what's the proper way to get this to work correctly? Thanks!
I've tried 2D displacement with an alpha tiff and a plane UVW, but then I lose the opening's lip edges (perpendicular to the displaced face).
It seems I've tried every idea I had using 2d and 3d, what's the proper way to get this to work correctly? Thanks!
Comment