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Thanks a lot.
I activated both spec and raymir in the "map to" panel. But they are two different maps: a rather light, low-contrast spec map for glossies and a rather highly contrasted "raymir" map fir reflectance. There's also a very subtle bump.
No problem. I use the same solution for the concrete and for the leather, but more subtle... In fact, I use spec maps on almost all the materials I do. It adds a lot.
Hi Tony,
Nor value is set at 0.5 in this particular case.
But that won't help you at all. The bump intensity entirely depends on the map you're using (gamma, contrast, and not least resolution).
You'll just have to go with the old trial and error method.
B
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