Announcement

Collapse
No announcement yet.

Conceptual Art

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Conceptual Art

    Hi all,

    Nothing new there and the idea has probably already been used but I had that in mind for a while.

    The girl is based on Daz Victoria 3 and was posed in Daz3D (based on a reference image found on the net) and then imported into Blender where I did some additional modelings. The wears have been modelled in Blender thanks to the new shrinkwrap modifier.

    Everything else was modelled into blender. For the chiwawa I used the sculpting function and a mix of various dog photos to create the texture.

    Textures are home made, come from http://www.cgtextures.com/ or from TotalTexture CDs.

    Original images are in 3200x2400









  • #2
    Re: Conceptual Art

    Nice ) Look at my avatar
    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
    andrei.izrantcev@chaos.com
    Support Request

    Comment


    • #3
      Re: Conceptual Art

      He he, very honnored Andrey

      Comment


      • #4
        Re: Conceptual Art

        Ha ha! Nice... I loved the little dog!
        Blender + Vray!
        My blog

        Comment


        • #5
          Re: Conceptual Art

          wonderfull, nothing to say excepted great. +1 for the girl, she's looking at the fire extinguisher like it was an objet d'art lol.

          Comment


          • #6
            Re: Conceptual Art

            Did you use displacement or bump on the floor?
            Blender + Vray!
            My blog

            Comment


            • #7
              Re: Conceptual Art

              Cute dog!
              Check my blog

              Comment


              • #8
                Re: Conceptual Art

                Thanks guys,

                @Victorphellipe: I just used bump for the floor and a spec map on some views. I used some displacement on the dog skin.

                Comment

                Working...
                X