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Hey man! That's really nice. A great improvement on your previous interior.
Only thing I would mention is the rim of the glasses, which is a little too "round". Glass rims are actually quite sharp, so you might want to increase the mesh density there. Apart from that I think this is a beautiful image.
B
Good lightning and mats, but not good renderer settings which cause this:
[attachment=0:2u3v71ga]003_low.jpg[/attachment:2u3v71ga]
and this:
[attachment=1:2u3v71ga]001_low.jpg[/attachment:2u3v71ga]
wow, thx man for your words. I'm so glad to see those comments from your guys!
B,
hm, I agree with u on the glass. And I take your suggestions went to IKEA last weekend. I tooks lots of pics from there and try to learn sth from them. I will try hard and post the new work soon. Anyway, I'm now take part in the F1 2009 challenge. I would love to use the Vray script to work them out too.
And,
this is my GI setting, I'm so happy if I can do anything to help improving the script. I would love to try my best~
so, here's the pic
yeah jack up your subdiv settings for the Lightcache as well as your hemisphere subdivs for the Irradiance Map. as far as i know those will give you the most improvement off the bat. maybe the other dudes will know the subtleties of the other settings?
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