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Lodgehouse

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  • Lodgehouse

    Hey hey

    Started this yesterday and finished this tonight for a client, both the design and the rendering. The exterior of the house is intentionally very simple and traditional. The interior spaces get a little more interesting and hopefully I'll have time to do an interior shot in the next couple of days before I leave for 3 weeks if my workload doesn't kill me...

    So, a very quick job, but I was pretty happy with how it came out. I decided I'd try to learn how to do a winter scene and thought it went OK, though I definitely need to push it more!

    PS. Once I have a bit more time I want to put it through Lux and its beautiful exporter. It's just that Lux can't offer a good enough turn-around time yet, Vray chopped this up in 2 hours.

    Comments/crits much appreciated!

    AutoCAD + Blender + Vray + Photoshop


  • #2
    Re: Lodgehouse

    Very nice work, and that in such little time.
    Like the mood in the render, textures are well done.
    For the snow material, a little bit more work on it and it is perfect I think

    Did you do all the modelling in Blender?
    Did you start from imported 2D dwg drawings

    Greetz

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    • #3
      Re: Lodgehouse

      gorgeous. Maybe if you did the DOF in photoshop your render times could be seriously reduced.

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      • #4
        Re: Lodgehouse

        Thanks guys!

        Modeling was all in Blender. I imported a simplified floorplan and elevation of the house and modeled straight from that. Trees are made with Gen3.

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