I'm bringing some model I'm working lately on to VRay. Principally I've began it as a material for my portfolio and rendered it initially with Yafaray. Model isn't finished as I lately spend more time on light setups and render tests than modeling itself.
http://dl.dropbox.com/u/828706/yataka/1002_vray_1.blend - here's the model with textures if anyone is interested. I modelled everything by myself. Textures are modified images from CGTextures and Arroway and I included them in blend here for educational purposes only.
I got some issues with handling repetitive textures via UV mapping. This is very WIP and I'm aware of too much bump here and empty scene. What I want to ask is can anyone give me some tips about setup, mainly about light setup for such project. I also want to ask about specular texture - I set it to max gloss and reflection and i still don't have mirror likeness (for testing purporses sake). I'd like to have more control over spec and don't know why it is so low.
How should I use light portals?
Project will be rendered from outside also.
Those are Yafaray renders to give you some idea.


Here are images I got till now from VRay (I really don't know what I'm doing most of the time
)



Since I haven't found good thread about interior and exterior render setup with blend provided I hope that this thread might be of some benefit.
http://dl.dropbox.com/u/828706/yataka/1002_vray_1.blend - here's the model with textures if anyone is interested. I modelled everything by myself. Textures are modified images from CGTextures and Arroway and I included them in blend here for educational purposes only.
I got some issues with handling repetitive textures via UV mapping. This is very WIP and I'm aware of too much bump here and empty scene. What I want to ask is can anyone give me some tips about setup, mainly about light setup for such project. I also want to ask about specular texture - I set it to max gloss and reflection and i still don't have mirror likeness (for testing purporses sake). I'd like to have more control over spec and don't know why it is so low.
How should I use light portals?
Project will be rendered from outside also.
Those are Yafaray renders to give you some idea.


Here are images I got till now from VRay (I really don't know what I'm doing most of the time




Since I haven't found good thread about interior and exterior render setup with blend provided I hope that this thread might be of some benefit.
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