I'm working on a short motion graphics demo of a ball of paint bouncing around a room (or maybe a paint covered rubber ball). Here are some pics. I'm not using physics, but rather hand keying the bounces and stretching of the ball.
#2 and 3 shows my progression of a brass type material on the lamp. #2 I couldn't get it quite right, it looks like some cheap painted tinny material. Then I realized I needed colored instead of white reflections, which you can see in #3.
These are low quality renders and there is lots more to do.
The hand rail and floor will be smoothed and reflective like polished wood.
What do you think of the wall texture? #1
Also what about the ball? I want it to look wet; ideally like a gallon of liquid paint that is held together in a ball shape by some force. Right now it's such a perfect sphere that it looks hard. It's fine for a rubber ball, but I'm thinking about a slightly jelly ball. If paint were held together by some force and could bounce around, how might it look on a still frame in between bounces? Maybe a subtler version of that jelly material I posted in the material library?
Fortunately dynamic paint will take care of all of the paint splotches on the environment when I get to that point.
Cory
#2 and 3 shows my progression of a brass type material on the lamp. #2 I couldn't get it quite right, it looks like some cheap painted tinny material. Then I realized I needed colored instead of white reflections, which you can see in #3.
These are low quality renders and there is lots more to do.
The hand rail and floor will be smoothed and reflective like polished wood.
What do you think of the wall texture? #1
Also what about the ball? I want it to look wet; ideally like a gallon of liquid paint that is held together in a ball shape by some force. Right now it's such a perfect sphere that it looks hard. It's fine for a rubber ball, but I'm thinking about a slightly jelly ball. If paint were held together by some force and could bounce around, how might it look on a still frame in between bounces? Maybe a subtler version of that jelly material I posted in the material library?
Fortunately dynamic paint will take care of all of the paint splotches on the environment when I get to that point.
Cory
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