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dark age ( game project ) + progress album

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  • dark age ( game project ) + progress album

    hi all
    i Decision to show Construction process a game project
    so i create this topic
    evrey moedls made by 3DSmax - Vrayblender and evrey animation by cat_bone and motion biulder evrey texture created by adobe photoshop and gimp
    genre : advanture - 3rd pirson - openworld - 2world combined ( iran - londen )
    Story : this game have a big scenario but making part of it is my task
    this part it is chapter one : amir ( main chracter ) is a persian Journalist at england ( 1936 ) when he walk on london streets he see 2 cavered man they are scaping from home of your friend after it amir try to jomp ower wall of the home , after gamer can do it , amir see Corpse of the friend , until he do any prosecc the policeman go to the home and nabing amir
    chapter 2 amir must escape from london pirson
    chapter 3 amir must go to the london hotell and Notify iranian agent ( pr fatemi )
    chapter 4 after amir understand all of coup d'etat he nap with iranian betrayer and the betrayer born body of amir and amir will die
    (next and befor chractere : is an iranian Detective at Iran - he see killer kill her husband see kill her son , he see kill amir and he see kill evrey good frind to stoping work , he dont Frustrated but at end iranian betrayers ( mafia ) kill him :d the strory is real
    by the way
    [attachment=2:h5gtpl8z]amir_empty.jpg[/attachment:h5gtpl8z]
    our 3d artis dont true work fabriks in game need's befor animatin be duble side ( with duplicate and flipnormal this duplicadet )

    amir chracter befor and after ( but on game cant us it couse all of animations is complited and animation team go to home )
    [attachment=1:h5gtpl8z]amir_blender.jpg[/attachment:h5gtpl8z]

    textered
    [attachment=0:h5gtpl8z]amir_with texture.jpg[/attachment:h5gtpl8z]
    to be contued.....
    Attached Files
    I am Programmer,I have no life

  • #2
    Re: dark age ( game project )

    sorry for my delay

    at 1 day i finishing the prison lightmaps
    evrey lightmaps createt with vrayblender
    thaks to dear bdancer

    sorry for empty scene . our 3d artists dont work true , when i ask to they a pirson they send me this model
    when i see the images after many month work on these





    i have to near the end time to this project (at end of deadline ) and dont have time to create varuse object for this pirson
    sorry my friends
    have good time
    i need sleep
    [attachment=4:27mm9agh]shot1.jpg[/attachment:27mm9agh]
    [attachment=3:27mm9agh]shot2.jpg[/attachment:27mm9agh]
    [attachment=2:27mm9agh]shot3.jpg[/attachment:27mm9agh]
    [attachment=1:27mm9agh]shot4.jpg[/attachment:27mm9agh]
    [attachment=0:27mm9agh]shot5.jpg[/attachment:27mm9agh]
    Attached Files
    I am Programmer,I have no life

    Comment


    • #3
      Re: dark age ( game project )

      Yeah, are you only modelling and animating with blender or will you use the blender game engine to do the final export of the game?

      Comment


      • #4
        Re: dark age ( game project )

        thanks worufu
        i am programmer ( game engine programer C# - C++ directX opengl and more... ) but when i see poor modeling and poor animation from colleagues i forced to doing outside from programming and create pirson render it - and fix animations
        for it , i say evrey day i'm for ever alone

        this game will be created with unity game engine
        there are 2 shots from unity3d project ( have problem with uv chanel - for it my texture dont have life color )

        [attachment=1:22cdm3ml]shot6.jpg[/attachment:22cdm3ml]
        [attachment=0:22cdm3ml]shot7.jpg[/attachment:22cdm3ml]
        Attached Files
        I am Programmer,I have no life

        Comment


        • #5
          New shots

          after i added a chracter ( is not amir ) and set third person camera to the game i put 3 screenshots from today work
          for nex day i must programing game play
          1- click on wooden bench and get a nail from the bench
          2-open prison door whit the nail
          3- go to the first floor on dark room and find her clothing nad wear it
          4- go to the outside the police office
          [attachment=2:1dq8zfn6]shot8.jpg[/attachment:1dq8zfn6]
          [attachment=1:1dq8zfn6]shot9.jpg[/attachment:1dq8zfn6]
          [attachment=0:1dq8zfn6]shot10.jpg[/attachment:1dq8zfn6]
          Attached Files
          I am Programmer,I have no life

          Comment


          • #6
            Re: dark age ( game project )

            excuse me for my delay
            i came back to pirsons
            i added a green board and paper to on
            added to 2 flag near to enter exit main door
            added frame of logo london city police
            added many heather system
            i decide change every lights to classicest lights ( like wall lights and..)
            the shots is not baked ( that is naked model )
            Attached Files
            I am Programmer,I have no life

            Comment


            • #7
              Re: dark age ( game project )

              ehsan, good job!

              I'm not very interested in game making but i must say i am impressed with your energy to work.
              Good luck with your project!

              Cheers

              Comment


              • #8
                Re: dark age ( game project )

                ehsan, good job!

                I'm not very interested in game making but i must say i am impressed with your energy to work.
                Good luck with your project!
                thanks my friend your your comment push me to put more energy on work
                cheers

                i delete all of old lightmaps because they dont have clean shodows and clean pixels
                i rendered again
                for the green board i combine text paper on google search on a green plan at Gimp software
                there is 2 shots after lightmaping ( walls - down walls - floor - roof - flags - flags holders -classic heather system )
                one of shots is for new pirson's fance
                at next shots you will see with combined with main textures
                [attachment=2:2wazahcm]shot13.jpg[/attachment:2wazahcm]
                [attachment=1:2wazahcm]shot14.jpg[/attachment:2wazahcm]
                [attachment=0:2wazahcm]shot15.jpg[/attachment:2wazahcm]
                Attached Files
                I am Programmer,I have no life

                Comment


                • #9
                  Re: dark age ( game project ) + progress album

                  hello every body
                  sorry for again delay
                  at this time ; i worked on pirsoners ( animations - scripts ) and worked on cops and worked on shaders
                  1- cop ( i can use it for 3 charactes with one model with hat - without hat - and edit texture to Bald )
                  [attachment=4:1s0p7sze]shot20.jpg[/attachment:1s0p7sze]
                  2-pirsoner 1 ( red shirt ) he read book he have animation loop i create a bok for it with drawing texture at 3 minuet
                  3-pirsoner 2 he have script to looking you
                  [attachment=2:1s0p7sze]shot21.jpg[/attachment:1s0p7sze]
                  [attachment=3:1s0p7sze]shot18.jpg[/attachment:1s0p7sze]
                  4-pirsoner3 he spleeped dont have any animations and any scripts
                  [attachment=1:1s0p7sze]shot22.jpg[/attachment:1s0p7sze]

                  for mor realestic realtime rendering i created shaders with unity shader language
                  shader 1 = lightmap ( uv 1 ) multiply uv 2 ( lightmaping shader with tiny edit)
                  shader 2 = lightamp ( uv 1 ) multiply uv2 ( main etxture ) add uv 3 ( cube map for reflections ) multiply color
                  for shining and have reflectin stons and floor ; i use shader 2
                  for other i use shade 1
                  ( if you see video of it you can see reflect on stons)

                  [attachment=0:1s0p7sze]shot17.jpg[/attachment:1s0p7sze]
                  Attached Files
                  I am Programmer,I have no life

                  Comment


                  • #10
                    Re: dark age ( game project ) + progress album

                    Looks interesting =)
                    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
                    andrei.izrantcev@chaos.com
                    Support Request

                    Comment


                    • #11
                      Re: dark age ( game project ) + progress album

                      hi its me again
                      thanks bdancer ; for commenting

                      at last time until 7 hours past i just worked on programming ( on new 3rd personal shooter camera , and more...)
                      but i just have a work on CG and this is it
                      i combined my main texture to normalized baked texture with multiply mode to get realistic character
                      Attached Files
                      I am Programmer,I have no life

                      Comment


                      • #12
                        Re: dark age ( game project ) + progress album

                        i am not Perfidious
                        my Customer say i must pause this project for along time

                        i put into this from my next project at soon
                        sorry for my delay
                        I am Programmer,I have no life

                        Comment

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