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  • Its Vray!!

    Something Ive been working on since this last weekend. Planning on completely recalculating the simulation to clean it up and then will rerender it, as well as some other tweaks. Using the current 1.09x of vray.

    File is 1.56mb

    http://myweb.cableone.net/amylenhart...minoetest1.avi


    Hope you like,

    percy
    ____________________________________

    "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."


  • #2
    Exellent

    i like it !!

    Congrats

    Vince
    Architecture & design Sàrl
    global solution for architecture
    www.architecture-design.ch

    Comment


    • #3
      niiiiice. one of those things you want to say "i wish i thought of that 1st" lol
      some DOF in some of those shots would be sweet

      ---------------------------------------------------
      MSN addresses are not for newbies or warez users to contact the pros and bug them with
      stupid questions the forum can answer.

      Comment


      • #4
        Hehe Sweet

        I have to ask, how many "takes" it took to make them all fall?
        Eric Boer
        Dev

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        • #5
          surprisingly few once I got the settings down so that they knock each other over while not sliding all over the place. What was funny was that I couldn't get it to work properly when I tried to model them to a proper scale. They would just fly away..lol So they are actually like 30 feet tall or something.

          Its a pain running max with that many objects thats for sure. If they weren't just boxes, Im sure max would never have accepted it.


          percy
          ____________________________________

          "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

          Comment


          • #6
            Haha, that's cool

            --Jon

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            • #7
              !!!amazing!!!

              Comment


              • #8
                Cool, what you should add is a shot where the camera is facing in the falling direction and moves with the same speed. And it looks now if you only see a very small part of the falling bricks, I'd like to see more.
                The end shot is just perfect. well done!

                Gijs
                You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.

                Comment


                • #9
                  I'd like to see it like the tiles really are 30 ft tall with something for scale, dust flying and camera shake
                  Eric Boer
                  Dev

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                  • #10
                    thanks guys.

                    Gijs: I actually had a camera that did just that but it was a rather close shot, and with it moving at the same speed of the bricks, it sort of lost its sense of motion and looked funny.

                    Rerender: I actually had alot of ideas I wanted to implement, including better motionblur (used an old trick we used to have to use with brazil) and thought about using some camera shake, but I think it would be tough to give the bricks a feeling of weight that would cause the shake, as they just move to fast. I also originally planned on using some tests of other reactor scenes to create all these gizmos that would interact with the bricks, and turn it into a simulation nightmare, but its just not possible I think. I could tell the bricks to not be included in the simulation until they were hit by other bricks, but after that, I dont know of a way to turn them off to the simulation to save memory. Even cleaning out as many keyframes as I could, there are still well over 6 million keyframes stored in the simulation. The .max scene file weighs in at over 200 megs and thats without any textures!


                    My original plan was to have all these gizmos and include just about every vray concept available, and to make it a kind of proof of concept for vray with little popups that would identify each capability. Like do a quick freeze frame and have a pop up pointing out the beautiful 3d motion blur on this propellor that was turned on by another gizmo. Another for DOF, glossy reflections, etc. And end with the shot of all the bricks with an appropriate caption relating to vray's capability to handle large data sets or whatnot.

                    Anyways, my scenes never live up to my dreams...lol Im happy its turned out well so far.

                    percy
                    ____________________________________

                    "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

                    Comment


                    • #11
                      This was actually borne of an idea of mine to initiate a community project where anyone entering would be given the vray logo and could create an anim of their making that would have to start and end with the logo. Then they could be compiled into a great animation. The logo would be of a set resolution and the videos would kind of transition seamlessly into each other. I did some thing similiar for an art class in high school. It was pretty cool. Let me know what you guys think.


                      percy
                      ____________________________________

                      "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

                      Comment


                      • #12
                        I'd be into it , but the deadline would have to be pretty loose .
                        Eric Boer
                        Dev

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                        • #13
                          yeah, same here.

                          paul.

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                          • #14
                            Really lovely Percy, I told you your works are of my favourites!

                            It appears that you like blue!

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                            • #15
                              thanks graphicsgriffin

                              I dont see why there would need to be a tight deadline. Seeing as how they can each just be tacked on to the end of the last. We just need to get a better resolution vray logo then what Ive found. Maybe chaos group could help us out by contributing a larger logo?

                              percy
                              ____________________________________

                              "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

                              Comment

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