Announcement

Collapse
No announcement yet.

First Image Upload

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • First Image Upload

    hi, everything you see in this render is courtesy what i learnt on this forum, diggin posts and checkin the settings, from the translucent lampshade material to the green tinge of the glass plate thickness, and also the paintings :P , sofa was downloaded frm evermotion. a beeeeeg thanks to all fellow vrayers!
    i took inspiration from chang seoks render at raph gallery.


  • #2
    it looks good!!!

    the only comment I have is the floor......maybe the reflections could be more subtle and a little blurred...other then that lighting is good an I like the detail and materials.

    nice work

    paul.

    Comment


    • #3
      hehe ... i see that my model of sofa makes careere nice to see.

      well your picture looks nice .it`s very simmilar to work made by chang kyung, but i think it`s not bad. the only thing that looks strange is a floor material... try to improve it.

      Comment


      • #4
        Just blur its reflection a bit, and reduce its bumpness.

        Comment


        • #5
          Nice work Roark, I think you graduate to the next level
          Eric Boer
          Dev

          Comment


          • #6
            Niiiiiiice render man!! Congratulations!

            Just one little thing: what is that stain in the spotlight area? (left side)

            Would you please post your configurations for this scene? It´s awesome!

            Comment


            • #7
              thanks guys,
              ill work on the floor for sure, i need a breather now..phew*
              yes mat, im on way to become a sofa stealer...it looks so good when modified, no?
              thankie professor rerender with your humble auspices i shall...

              digo, you want my settings? that makes me feel so proud,
              that stain is a "natural" phenomenon called hexapseudo polarization.
              sec bounce photons with 10 vray lights, 1000 subdivs on 7, 500 on 3.
              min/max -3,0 (medium settings) , hsub 20, int samp 30.
              basically i got a blurred and ugly and over saturated render...PS to the rescue

              Comment

              Working...
              X