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  • Shop designing

    I'm happy to share with bdancer what I can do with your Vray4Blender and with your attention to our requests....

    Below the Blender version converted from 3dsmax.
    It's not equal due to some changes in the 3d blocks.
    (and also because it's a test, I've lost some display units)
    Click image for larger version

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    This is the 3dsmax version
    Click image for larger version

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    Below other point of views
    The cameras was ported using FBX format
    The Blender 3d blocks are linked in the main scene.
    Click image for larger version

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    Click image for larger version

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ID:	880676

    I'm happy to see that this project is becoming more production ready day after day (I'm sure that my job it's not so fashion or particular complex as VFX or big architectural projects).

    Well done!

  • #2
    wait wait, you converted the scene from max to blender, using what?
    or was it done manually?
    or what am I missing here

    (btw renders are looking pretty alike)

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    • #3
      I'm sorry, probably my bad english...

      Actually I don't convert anything... what i've done is this:
      - export models in obj from 3dsmax(someones in fbx)
      - import in blender
      - manually re-done materials obviously copying (manually) the settings and trying to replicate some shading network.

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      • #4
        oh yeah don't worry about it, it turned out great, I've done some similar work too, and it's painful to do
        that's why I asked how it was done, great job

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