If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
Exciting News: Chaos acquires EvolveLAB = AI-Powered Design.
To learn more, please visit this page!
New! You can now log in to the forums with your chaos.com account as well as your forum account.
I think it is excellent lighting, contrast and saturation. The small details like dirt are perfect as well all your materials.
I also like your colour palette in that you've kept it really nice and simple.
My only criticism is that the buildings should be allowed to "breathe" a little more, the image in my opinion may be a little too closely cropped, for my liking anyway. I don't mean this exactly, but something more like this anyway so the building gets a little more context.
It is a good looking render, did you use Magic Bullet or just photoshop?
Oh i think you're right.
I actually cropped it like that because the enviroment is kind of complex and i was running out of time.
Anyway, i'll take this in consideration for the next time.
I'm about to start working with the interior shots.
Thank you
it would be good for you to build up some generic environments, a dense-ish tree line (with forest pro if you have it), some mid level planting to sit in front of that. something you can merge into scene and spend 10 minute customizing.
That's actually a very good idea... Making an enviroment to merge into my new models... Thank you!
The dirt... I added a couple of vray extra text in the render elements, in the vray options. Both of them are vry dirt. They are both instanced into the material editor, there, one of them has a 5 cm radius and the second one has a 40 cm radius.
That is like half the job. The other half is just a leaking texture with 50% opacity added as a overlayed image.
Comment