great work - as you mentioned the only thing u 'really' need is coat thats drenched by the rain.
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Character Animation: "Der Griesgram"
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Nice work, well done.
Really like the first image in your post. Love hear about setting for jacket material and lighting setup.
Chris Brown
chris@arcad.co.nz
www.arcad.co.nz
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Thanks for all the Comments guys. I burned the files with a Menu on a cd/dvd and send them together with my drawings and renderings to the school - wish me luck.
@Joe, TRGraphics: Thanks guys! Totally agree with the raindrops.
@cocolas: Cool you like it, AA is simple two level 1/3 most of the time. I use simple two level cause i have very small Details in the Tree and i use glossy Effects on the Griesgram's Coat. (It's faster than adaptive AA in this Case) In the last Sequence AA is 1/4.
@tom: Yeah Tom - you have to show me ZBrush2 soon - i want to see what i can do with it on my Griesgram! New Vray Version works like a charm with it!
@nully: Thanks! Agree with the drenched coat - i already painted a wetmap in Bodypaint2 but it's not visible @ all. It's also lack of the rain.
@Chris Brown: Here you go - glossy effects on the coat and the wetmap i talked about (notive i often use color correct - i like that plugin.)
@richard_rosenman: Thanks Man. It means a lot from you Sir. Watched your Plumber Animation and loughed to tears - really wonderful Short.
But concerning CGtalk - i hope you havent seen it there cause i didn't post it there for now
@oconv: Thanks, never thought about that but now when you say it...
@mc-escher, tammo, gafl, J_Bug, zuliban, gl0w: Thank you guys - you really made me feel good!
This Animation is finished for now - will fix weak points l8er (maybe with the new Vray). Now i have to finish other things first.
cya guys!Sascha Geddert
www.geddart.de
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