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water caustics + anim

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  • water caustics + anim

    I am not sure what the strategy is to show animated caustics (reflected from water). my problem is that i can only get the caustics to show up when the water is changed to a metal like material (falloff turned off). so, as i have seen in other posts, i rendered the scene with the metal like material - saved the photon map for the caustics - then adjusted the water material so it looked like water again - then re-rendered. I can't see how this process would work for an animation where the surface of the water (and thus the caustics) is animated?

    here's what i have gotten just from rendering a still shot.
    (first pass with metal like water)

    (second pass using caustics p-map from file)


    any reccomendations of how to do this?

    any other help on how to sharpen up the caustics would be great too!

    thanks,
    sean

  • #2
    here's the best effort that i could give:
    http://www.proces2.com/vray/chuck_caustics.wmv

    please ... any suggestions or tips on the caustics and/or how to make the animated water look better. i think it obviously looks too metallic. the water has very sharp edges becuase of the subdivisions and the animated noise modifier.

    sean

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    • #3
      sean, i have a good caustics file that i could send you.

      email me and i will send it thru

      Chris Jackson
      cj@arcad.co.nz
      Chris Jackson
      Shiftmedia
      www.shiftmedia.sydney

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