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One minor thing I noticed - some glass faces seems to be missing or the wrong orientation perhaps. The interior is getting an odd refraction (you can see the ceiling fan twice per room.)
Yes i noticed that too, actually i didn't notice the fans, but i did realize there was something weird.
In Vray for sketchup, i used to delete the refraction layer, but here it works different,
i start with a standard vray material, make it black, then reflection almost completely white, and the same for refractions... and that how i made that glass.
what would you do to improve it?
Remember i'm still learning 3Ds max.
Thank you!
I like the rendering and the design as well...besides the previous comments the round columns stopped on the first floor and of course they have to go all the way to the third floor ( at least the one on the corner)
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