Cool, now i see it.
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The background lights are from a tree model I bought off Turbosquid a couple of years ago. I rendered it with a V-Ray light material on the lights, saved it out as an exr then used Field Blur in Photoshop to get the bokeh effect. I then mapped that onto a plane with a V-Ray light mat, but that majority of the scene lighting is from 3 V-Ray lights.
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Yummy...
I like the approach with the background/plane lighting-thing.
The overall appearance with softer bokeh is more natural now IMHO.
Nice work!
Ale
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