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Look fantastic. I'm having trouble creating a shadow catcher. Do you do a frontal projection with the background image onto a floor plane? Or is there another way
Look fantastic. I'm having trouble creating a shadow catcher. Do you do a frontal projection with the background image onto a floor plane? Or is there another way
Help! Please
Easiest way would be to use the Meshes -> Basic -> ShadowCatcher.lxl mesh preset from the MODO Layout tab.
It will create a plane with a mateial and a Shader item in the shader tree that are above the default "Shader" item.
That new shader item has its "Alpha Type" set to "Shadow Catcher". But it is very important that new Shader is above
the default Shader, as otherwise it will get overriden.
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