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Help wiht material neon

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  • Help wiht material neon

    Hi guys! I want to begin in this forum with a question for whoever: " I wonder how to use the v-ray's neon illumination materials just to create a more realistic sensation (this work involves a first draft of a bar...)".

    I would like to work with a certain amount/quantity of photons as I can do with v- ray's neon materials on the panel system to make them softer and realistic; I fulfill this by means of an increasing number of subdivs which can provide a more close- to-reality sense on the final image (as you all can read I am obsessed with "reality"). This use of v-ray's neon materials as illumination points should show "metal" (as real as possible...).
    I would be so pleased if you all could give me a hand with my problem ( I provide you with the image I am working with).

  • #2
    Upss!, what insert the image?

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    • #3
      You need a place to upload your images and then put a link to it in your message.

      Look for a post of Psy, he provides free webspace for vray users to do this.
      Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

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      • #4
        does vray have a neon material?!
        /Daniel
        Daniel Westlund

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        • #5
          While we're at it .. let me ask a question ... I found this image from the internet... as an example.... can we still give a neon effect even if its behind a glass??

          (As far as I remember it wasnt possible to do it using max filters alone....)

          Thanx...

          Leo

          [img]http://rds.yahoo.com/S=96062883/K=neon/v=2/TID=DFIM_1/l=IVI/*-http://quakecon.yossman.net/2003/day1/qc2k3.ym.2003-08-14.505.case-mods--neon-blue-transparent-plexiglass.jpg[/img]

          [img]http://rds.yahoo.com/S=96062883/K=neon/v=2/TID=DFIM_1/l=IVI/*-http://www.blueskymotorcyclerentals.com/pictures/neon.jpg[/img]
          www.rnrassociates.com

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          • #6
            What I do is use the blur plugin to set a solid color as a map in the diffuse channel of a standard material...then boost the output up

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