
An attempt at creating a naturalistic mood. The scene depicts an existing place in eastern Germany and was inspired by the photography of Kilian Schönberger.
Modeling in 3ds Max 2015; rendering in V-Ray 3; Max plugins used: Forest Pack Pro, GrowFX, Debris-Maker.
Post-production in RandomControl's ArionFX (best glow ever from .exr) and Nik Color Efex Pro.
The scene has two fog gizmos and two different fog elements. Untypically for me, I used V-Ray's physical sun and sky for illumination instead of an HDR because of the slightly faster render time and better fog interaction in this particular example. There are five*Forest objects for large trees, small trees, grass, pebbles, floating leaves, and quite a lot of displacement. The pollen is a very basic PFlow object.
The only sneaky trick in the scene is the use of a Max standard spotlight to*illuminate the underside of the bridge*and*simulate caustic reflections from the sun on the lake. The spotlight is set up to affect only the diffuse channel and is restricted to the bridge. It doesn't interact with any other object in the scene.
The main image took about 12 hours to render at 3K.
Below two detailed shots.


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