Hi,
Here is my attempt to create a cool full procedural wood based on Bercon Wood texture. I'm pretty happy with the result but it needs serious improvements in it's usability. It's massively designed in Schematic Editor but with output is in the ST, useful for adding little effects on the global look quickly. Like dirt through AO and color variation with Variation texture, when it will be supported.
Also, I linked all the texture to a main texture locator to easily orient the wood grain, but I think it's improvable, probably with 2 locators to make things easier.
Finally, I have some troubles when exporting/importing preset. Mainly with textures locators which doesn't preserve original scale values. Not too problematic with uniform scale ( like 1cm/1cm/1cm), but more with streched textures.




Here is my attempt to create a cool full procedural wood based on Bercon Wood texture. I'm pretty happy with the result but it needs serious improvements in it's usability. It's massively designed in Schematic Editor but with output is in the ST, useful for adding little effects on the global look quickly. Like dirt through AO and color variation with Variation texture, when it will be supported.
Also, I linked all the texture to a main texture locator to easily orient the wood grain, but I think it's improvable, probably with 2 locators to make things easier.
Finally, I have some troubles when exporting/importing preset. Mainly with textures locators which doesn't preserve original scale values. Not too problematic with uniform scale ( like 1cm/1cm/1cm), but more with streched textures.
Comment