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hmm. my hotel was closer to 40 or 50 million polys if i remember correctly
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MSN addresses are not for newbies or warez users to contact the pros and bug them with
stupid questions the forum can answer.
I can render 4+ million poly's with GI, area lights and at 9,000 pretty regularly....
but then we have dual xeons with 4 gigs of ram and the 3gb switch on windows xp... pretty lucky
Mine is dual xeon 3.06 with 1mb cache and 2gb ram...maybe the is an error with the geometry..
By the way guys...im thinking of getting a quad xeon...i and a friend of mine rendered an identical max file ...his clock 9 min and i did 13...funny thing is his was an older xeon 2ghz 1mb cache machine.
youre right about the price - speed...but this is a second hand machine so the price tag is minimal, anyway it beat the time on my fastest machine by 4 min which is quite impressive. i was thinking of purchasing it and making it render all my work while i model with the other...
i tried doing the gigabyte switch in the boot.ini but everytime i try to use it...the comp restart again..
so im using the normal boring way....im using se7505vb2 intel motherboard...
I've rendered a scene with 19 million polys without any trouble. I also have
4GB of RAM but if you've got 2GB I'd presume you should be able to render
10 million at least.
Heve you tried turning on the Bitmap Pager in the rendering settings? I know it help when rendering larger scenes (pixel count), perhaps it might be usefule here.
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