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my own room

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  • my own room

    hi evryone
    i modeled my room and rendered it to improve my interiors.
    the scene has one direct light as a sun (mult. 3), skylight (mult. 2) and no interior light (i wanted the morning atmosphere, as it is when i get up. besides, i wanted to test the ability to light a room mainly with GI).
    there is a vray light in the large window, set as skylight portal (when it was set on vray light the soft shedows it caused were better, but the intensity was to bright and the decay to quick).
    render settings:
    first bounce and second both on mult. 1
    first bounce: -3,0 HSph 50, Interp. 50, all thresholds on 0.3.
    secondary bounce on direct computation, subdiv 7 depth 10.
    i gave up on the color mapping to brighten the dark spots because it seemed to wash out the colors. so i photoshopped it.
    here are both images before and after photoshop.
    ir map was calculated with all the glass elements hidden, and then re-rendered with them.

    critics or guidance about settings etc are more than welcomed
    noam

    before PS


    after PS

  • #2
    Wow, thats some atmosphere you've got there. The computer and its desk look awesome.

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    • #3
      this forum is for 3d artists, not for photographers !!!

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      • #4
        wow great image

        my only crit wold be the seemingly off-scaled armchairs outside of the room.

        I think you deserve respect for making such a nice image in such a dull space

        (for my taste only, no offense, i hate those floor tiles )

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        • #5
          Actually arch vis is becoming pretty widespread, and almost anyone can do or will be able to do it in a couple of years. True artist will have to learn from photographers in order to make 3d masterpieces.

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          • #6
            very goood scene

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            • #7
              Originally posted by dusan
              Actually arch vis is becoming pretty widespread, and almost anyone can do or will be able to do it in a couple of years. True artist will have to learn from photographers in order to make 3d masterpieces.
              Great work ! Greetings !

              Photography and 3D are undissociable since the beginning imo, 3d is obeservation, photography is observation, 3d is capturing mood, photography is capturing mood etc... My opinion
              http://www.3dna.be

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              • #8
                Excellent

                great job
                Architecture & design Sàrl
                global solution for architecture
                www.architecture-design.ch

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                • #9
                  I'd go with the un-photoshopped one. Just add some nice glossies to your materials to get more definition. Should make it even more life like. Make sure you set glossies for rough surfaces like the painted wall as well, and keep them really low like 0.2 or so for these types of surfaces. The floor should of course be slightly more shiny.
                  Signing out,
                  Christian

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                  • #10
                    thanks evryone for the compliments and good ideas.

                    trixian: sounds good and i'll check it out. but wouldn't it pump up render times increadibly? i've also thought about increasing GI emitting and recieving for the walls...

                    chris-x & dusan: i couldn't agree more. i'm also into photography myself...

                    stellar: in real life those little le-courbusier armchairs do look redicilously small next to the huge aeron chair...

                    due to requests i post the scene here, so you can check out the settings. any comments about the settings will be greatly appreciated, since i'm a bit new to this indoor stuff and i'm sure i have a lot to learn...

                    thanx

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                    • #11
                      very nice work!...I like the atmosphere........

                      you said you shared the scene....is there a link to it??


                      good stuff,


                      paul.

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                      • #12
                        ooops, silly me. it's in the upload site in the scenes catagory:

                        http://vr.pennwebdesign.com/index.php?dir=scenes/

                        the file is scene.zip

                        btw, the scene is pretty naked due to file size and copyrights... but the settings, lights, the room and windows are the same.

                        stellar: thanks, i live in this dull space...

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                        • #13
                          Nice work Background fits in perfectly with the scene. Just need to add in the rest of the pc. Have never tried using Max without a mouse or tablet but I'm sure it would be pretty painful.

                          -Matt

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                          • #14
                            i tried rendering your scene but i think the render time is too long for such a small scene...what was your render time and at what size?
                            Reza Bahari
                            visual3d@streamyx.com
                            013-3428162

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                            • #15
                              nice work

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