I have some free time this morning and take it to make several test with photons and interiors..
There are 2 lights, one as sunlight (free spot) and another one in the window, as a skylight portal. I think that the light distribution is right, and there are no visible (almost) artifacts and dark corners, that is exactly what i want to get.
the photon distribution:
the same scene using imaps+direct as secundary:
the animation:
http://www.indigooo.com/foro/phtm.avi (2.57mb 17sg, xvid)
render time per frame was about 1 minute at PAL res (only render, i compute first the imaps -3 0, and photon map to use them later) in a p4 3.06 HT
There are 2 lights, one as sunlight (free spot) and another one in the window, as a skylight portal. I think that the light distribution is right, and there are no visible (almost) artifacts and dark corners, that is exactly what i want to get.
the photon distribution:
the same scene using imaps+direct as secundary:
the animation:
http://www.indigooo.com/foro/phtm.avi (2.57mb 17sg, xvid)
render time per frame was about 1 minute at PAL res (only render, i compute first the imaps -3 0, and photon map to use them later) in a p4 3.06 HT
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