Fairly simple model, but fills in nicely with proxies. Really enjoying the fast BF render times with vray 3
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Pond bridge
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I need to re-do the proxies to add a UV layer so I can randomize the leaves by UV. I already tried it out elsewhere and it works great, just ran out of time on this project. I do already have the trees and grasses randomized, but it's just per object by renderID. I guess I toned down the shades of green too much because I see that it doesn't show very much.
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Try blending with "Mesh Vertex Channel" texture.
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For leaves you can try also Sampler > Facing Ratio, Remap combo: https://youtu.be/e23GU3Z4h9s?t=134Win11 Pro 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,
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