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very w.i.p kitchen

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  • #16
    I assume your'e refering to nurms? The single most important aspect is getting your topology right. Nurms meshsmoothing prefers quads over triangles and multi sided polys. Is this maybe your problem Carlos?
    Signing out,
    Christian

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    • #17
      Amazing modeling zuliban!!!

      I'm waiting for the render

      bye
      3d Graphics || www.vizproject.it

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