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wip - Louis Poulsen "Snowball"

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  • wip - Louis Poulsen "Snowball"

    Hi guys, yesterday I got some free time to experiment with this pendant and the right IES file.

    I used archihdr.hdr that maxer posted some time ago.
    Hope you can enjoy the image!


  • #2
    Amazing quality, congrats!!

    Do you can explain a little your scene and light settings?

    Thanks so much
    Neo
    3d Graphics || www.vizproject.it

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    • #3
      very nice
      Natty
      http://www.rendertime.co.uk

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      • #4
        scene setup:

        pendant mat, diffuse rgb 255/255/245
        refl rgb 22/22/22
        0,95 glossies with 5 subdivs

        irradiance preset medium
        sec b multipl 0,75 / depth 35
        hsph s 50
        interp s 50

        skylight 0,95/
        rgb255/255/255

        One photometric target point light of 3150 lumen/color D65White/filter color rgb 255/255/248, with default vray shadows.

        -------

        Another image, I miss the shadows round the table legs.. I rendered with a gradient in the max env. slot and used a matte surface material on the ground plane. maybe it has to do with resolution since I only rendered @ 1500 pixels. I worked before with these mat surface settings.. weird.

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        • #5
          This is the scaled down version of the high rez (3500x3500 pixels) rendering and still no shadows at the table legs.. I must be doing something wrong.. although it was working before with the same settings.

          The wood is Macassar ebony veneer and is supposed to tile like that because I tried to visualize bookmatched veneer.

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          • #6
            VERY nice.....I like the pendant mat......thanks for the settings.

            paul.

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            • #7
              nice model very good render and material good job

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