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Frantic Perception

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  • Frantic Perception

    This is teamwork non-commissioned work in few free hours of myself (Mohammadreza Mohseni) and my friend (Yones Bana).
    I did the particles in 3dsmax, lighting, texturing, rendering and post work and my friend did the other part of modeling.
    I hope you like it…
    DOF is a little off because I did not have the luxury to use 3dsMax camera dof in time that we render this so I use zdepht.

    3dsMax,VRay,Photoshop



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    Mohammadreza Mohseni

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  • #2
    I like where you were going with the concept but there is something that looks off and I think its the desk where it seems like it is implying that you have 2 separate fields of focus, let me explain below. Imagine from a top view you have the papers close to the camera out of focus, then a little further back your model (the lady) is in focus, then the desk behind her is out of focus again and a fraction behind that is the chair which is back in focus along with everything all the way to the back of the room. The desk being out of focus is throwing me off. Anyway as I first mentioned over all I really like it and matching the light on your model with the scene is really well done.

    -dave
    Cheers,
    -dave
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