Hey there -
Well, this is project#1 with V-Ray advanced (1.09.03r). I bought the program specifically for this project, as it is a rather complex day-lit interior with an animated component. I'm looking for some tips on a few problems I'm having with this still image, plus any other feedback others might have. I've got a pretty tight deadline, so I'm not looking for total perfection! Here goes:
- Would it be better in this case to handle skylight via Vray lights with skylight portals, or just through normal Vray skylight (my current method)?
- I've had problems with VRay refraction in the glass: seems to go black unless I hide the glass while calculating irradiance map and unhide it for the render;
- Looking for speed increases. This image was done with Medium preset, 6 secondary bounces (direct computation), and adaptive aa at -1,2, and rendered (both irradiance map and image) at 1000x533. Total time was ~6 hours on a dual Xeon 2.4. I imagine that there are many ways to get time savings - where should I start?
I wish I had more time for this project, as I would probably experiment a lot more instead of rely on the goodwill of others Having said that, any help thrown my way would be greatly appreciated!
Thanks -
Well, this is project#1 with V-Ray advanced (1.09.03r). I bought the program specifically for this project, as it is a rather complex day-lit interior with an animated component. I'm looking for some tips on a few problems I'm having with this still image, plus any other feedback others might have. I've got a pretty tight deadline, so I'm not looking for total perfection! Here goes:
- Would it be better in this case to handle skylight via Vray lights with skylight portals, or just through normal Vray skylight (my current method)?
- I've had problems with VRay refraction in the glass: seems to go black unless I hide the glass while calculating irradiance map and unhide it for the render;
- Looking for speed increases. This image was done with Medium preset, 6 secondary bounces (direct computation), and adaptive aa at -1,2, and rendered (both irradiance map and image) at 1000x533. Total time was ~6 hours on a dual Xeon 2.4. I imagine that there are many ways to get time savings - where should I start?
I wish I had more time for this project, as I would probably experiment a lot more instead of rely on the goodwill of others Having said that, any help thrown my way would be greatly appreciated!
Thanks -
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