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Hairy Ottoman
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looks really nice!Architectural and Product Visualization at MITVIZ
http://www.mitviz.com/
http://mitviz.blogspot.com/
http://www.flickr.com/photos/shawnmitford/
i7 5960@4 GHZm, 64 gigs Ram, Geforce gtx 970, Geforce RTX 2080 ti x2
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hair is from 3ds max hair/fur modifier. it inherits an absolute white (255) lambert from the base mesh. started with vray fur but wasn't getting the results i was looking for.... vray fur worked well with "RT" preview but had to move onto the aforementioned method for a little more control. tried the vray hair shader but don't really understand how that works at the moment.... got a little jacked on the hair parameters as i started working on the scene in general units then realized i F'd up and had to switch over to actual units in a new scene..... i hear you on the flowers..... that material was a quick pull into a 2 sided material. could use some work on transmittance level. vase mats are pure procedural...... i'll try to post some settings...
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love everything in this piece, well done sir!Best regards,
Jackie Teh
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3ds Max 2023, V-Ray 7 Hotfix 1 [7.00.05 build 32872]
AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
Website: https://www.sporadicstudio.com
Email: info@sporadicstudio.com
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