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  • Final kitchen

    modeling in silo(sub division modeling) rendered in max whit v-ray 2.6 millon of polis hope you like it -
    (image a little big 470kb)

    and the mesh

  • #2
    as always ... great work a little oversaturated but very nice
    Natty
    http://www.rendertime.co.uk

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    • #3
      i wanna be like you.

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      • #4
        Fantastic.
        I love your metal and glass....what settings did you use for it?

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        • #5
          very nice work !!!

          like natty said and some anti alias problem but the rendering are great !!!

          rendering time please ??

          thanks


          sorry for my english

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          • #6
            very nice zuliban.....
            the only comment is that the enitre scene seems to have a yellow tint to to it.....as if there were some color bleed or something like that.....also the entire scene could use much more contrast to make relfections pop out/be stronger....nothing you can't tweak in Pshop though

            looks good

            now try to do an entire space...like the whole kitchen or somtheriing....



            paul.

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            • #7
              looks awesome !!! very impresive , i like the metal and glass material and great modeling man !!!............ VIVA MEXICO !!!!!


              Eres cabr..... de eso no hay duda !!!!

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              • #8
                Zuli! This is great image,
                could you tell us what kind of vegetables is in jar??

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                • #9
                  Could you please share your light setup and a sreen grab of your settings
                  Thanks In advance Gadzooks

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                  • #10
                    wwwwooooowwwww !!!!!!!!!!!!!!!!
                    I like the render !!!! is fkn great !!!!
                    how can you do this realism ???

                    de nuevo k...te quedo con toda su puta madre k !!!!!!!!!
                    cual es tu tecnica para darle ese realismo ???

                    !!!! arriba tampico !!!! jejejejeej :P :P

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                    • #11
                      as always: it´s the better i saw in this time, do you can work in any place as you woanted, please ....We wanted see some animations whit you style........CONGRATULATIONS!!!!!!!!

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                      • #12
                        hey guys many thx im on cgtalk front page !!!!!!!!!!!!!!!!!!!!!!

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                        • #13
                          Great Work
                          i asked you once about the "rest of the scene" and i meant to ask how do you model the space where your composition is at?
                          A simple room with openings and you only focus on one part and add detail, or you make this and use som sort of studio lighting or something?

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                          • #14
                            I'm taking a stab off of what I can gather from your image, did you just use one or two lights? One pointing at the scene and one from another angle. It looks like one isn't checked invisible because everything is reflecting something white (or so it looks)

                            The image is stunning to me, just try to grasp how you work out your lighting. What types of rendering times didn't you get?

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                            • #15
                              hey guys many thx im on cgtalk front page !!!!!!!!!!!!!!!!!!!!!!
                              Well done mate
                              Natty
                              http://www.rendertime.co.uk

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