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it allready looks good at the point of technique for me.
but i would try to turn it arround. what you do is constructing a scene with overal diffuse light. theese fields of light remind me (sorry) at some sort of cheaper ceiling construction, while this architecture gives you the chance to moddel light more with the existing ceiling structure.
maybe i woud use light flooters for the ceiling, this would give you at last the same overal light, and also i would try to use some spots, wether to model more precise the working areas, or the areas where people move.
It's looking good. I agree with Tom though. Although office environments tend to refquire a fairly even lighting level all round, you jazz up the image by adding a few spot lights around some workstations, maybe even an up light shining up the column.
Are you using the new Lightmaps method for this image? How about VRay proxies?
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