Announcement

Collapse
No announcement yet.

Updated meeting room

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Updated meeting room

    i did this..but not sure where i went wrong..
    what do i do to improve the lighting..especially at the window shade..
    Reza Bahari
    visual3d@streamyx.com
    013-3428162

  • #2
    it looks like to me that you havent taken enough sample's and your AA could be higher
    Natty
    http://www.rendertime.co.uk

    Comment


    • #3
      The lighting looks great to me, but I agree with natty about the samples and the AA.

      Great work as usual reza!

      Comment


      • #4
        the blids make the light get a degradation yours seems that the sun is at 10 meters from those windows the shadows should be very smooth i think that will help a lot to get more realism.

        Comment


        • #5
          Hi reza

          sorry i havn´t seen your post fast enough

          well i would like to help you,but i cant see any immag. but you might send it to me as well

          tom.schuelke@gmx.de or via msn: tom.schuelke@gmx.de


          Tom

          Comment


          • #6
            Ah now i see it.

            well the antialiasing as natty told rather is a qmc thing, i can see the buckets, so usual increasement of values would fix this (also gi settings).

            the light looks fine to me as well if you want to have some rather cold athmosphere.

            But the stripes of sunlight usualy are much stronger as the spots. so i beleave you wanted rather to focus on them. in this case i would switch of the spots to bring out the strong Sunlight. also a glow on the overbright areas would do a bit more of this incoming sunlight that allwas looks overbright aganinst interiors.

            Tom

            Comment


            • #7
              Im under the impression that those luminares arent lighting the room at all, but the image looks great and has the feeling of a summer afternoon.

              Comment


              • #8
                Thank you everyone....ill post the updated image soon.
                Reza Bahari
                visual3d@streamyx.com
                013-3428162

                Comment


                • #9
                  VERY nice reza!!...this is the best interior I've seen of yours


                  I agree w/ zuliban on the degradation of shadows.....softer/more diffuse.....should help the realism more....and the AA on the blinds.

                  paul.

                  Comment


                  • #10
                    Excellect image. One tiny thing thats bugs me is the row of can lights right next to the wood/marker board wall. They look like they're right next to the wall. I'd delete that row or change the spacing.

                    Comment


                    • #11
                      Dont know what to do...so i increase the sub for the vray light and increase number of photons...
                      Reza Bahari
                      visual3d@streamyx.com
                      013-3428162

                      Comment


                      • #12
                        hi reza,
                        I think the last one is a little too overbright....you're area lights are washing out your ceiling......

                        I think the first one is better...maybe try to corrent it a bit in Pshop, adjust levels and that, and the first one will be fine


                        paul.

                        Comment

                        Working...
                        X