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the blids make the light get a degradation yours seems that the sun is at 10 meters from those windows the shadows should be very smooth i think that will help a lot to get more realism.
well the antialiasing as natty told rather is a qmc thing, i can see the buckets, so usual increasement of values would fix this (also gi settings).
the light looks fine to me as well if you want to have some rather cold athmosphere.
But the stripes of sunlight usualy are much stronger as the spots. so i beleave you wanted rather to focus on them. in this case i would switch of the spots to bring out the strong Sunlight. also a glow on the overbright areas would do a bit more of this incoming sunlight that allwas looks overbright aganinst interiors.
Excellect image. One tiny thing thats bugs me is the row of can lights right next to the wood/marker board wall. They look like they're right next to the wall. I'd delete that row or change the spacing.
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