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"EL CORTIJO" WIP
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Great Lighting ReNdEr3D! Very clear images!
And this is still a WIP.....look forward to seeing the finals.
CT.
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If u can is it possible to know:
color mapping? wich one and settings?
final resolution of images?
did u reload the gi solution (irrad map file *.vrmap)?
lights multiplier
Depth in your settings i set to 1 did u use this value for all three images?
thanks and congratulationsWorkstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III
https://www.facebook.com/essetreddi..../photos_albums
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Hello ReNdEr3D,
I swore I'd never do this in the forum. It annoys me no end when I read similar comments but I just had to...
You renders are exceptional as they are.
A bit of "dirt" would send them into the area of true photorealism.
By that I mean that the texture maps are suitably clean and appropriate for the application but they might look a bit more realistic if you applied a bit of variation in color and hue. Additionally, if you modify them to represent some "real world imperfections" they would take the whole visual representation up several notches.
My hat's off to you for what you've accomplished here nonetheless.
Very nice work indeed.
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Really nice lighting!!!!
Only crit I have is that the walls seem to lacking any texture, they are just too white
Who knows it may be what you were going for.
But then again I like to make my stuff dirty rather than clean.
Great job.Modeling/Lighting/Compositing
Blur Studio
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Hi,
Woah Man Arse Kicking workflow.
Like said the only when keen eyed on is the Wood Texture. It stretches and repeats. But i guess it somehow doesnt show up.
Rest the images are very nice.
Wanted to ask one thing the parts of the house that face the Sun, the interiors shouldnt they be a little bright than ones on the other side. A Query thats all.
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