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"EL CORTIJO" WIP

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  • #16
    Fantastic lighting! would you mind sharing your settings?

    Chris Jackson
    cj@arcad.co.nz
    Chris Jackson
    Shiftmedia
    www.shiftmedia.sydney

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    • #17

      cool lighting in the images, could you post lighting setups settings, and image mesh captures,
      The plants are cool how didi you do them.....

      Excellent

      HG

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      • #18
        Great Lighting ReNdEr3D! Very clear images!
        And this is still a WIP.....look forward to seeing the finals.

        CT.
        ------------------
        Chris Townsend

        Lucid Image
        www.lucidimage.com.au

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        • #19
          great render! hehe reminds me what a south american drug lord might want for a weekend villa...



          percy
          ____________________________________

          "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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          • #20
            hi
            grat images
            i particularly liked the third one.
            i would also like to do this kind of lighting
            could u please post the lighting and rendering settings

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            • #21
              Excuse me to take so much in answering

              Light settings: 1 directional light with Vray area shadows

              Saludos



              Excuse for my poor GlobaLink english.

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              • #22
                If u can is it possible to know:

                color mapping? wich one and settings?

                final resolution of images?

                did u reload the gi solution (irrad map file *.vrmap)?

                lights multiplier

                Depth in your settings i set to 1 did u use this value for all three images?


                thanks and congratulations
                Workstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III

                https://www.facebook.com/essetreddi..../photos_albums

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                • #23
                  hi pengo

                  Color mapping: HSV exponential - dark 0,8 - bright 1,2

                  Resolution: 2100x1200 pix

                  Without reloading gi solution

                  Light multiplier 4

                  The same settings in all images
                  Excuse for my poor GlobaLink english.

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                  • #24
                    Hello ReNdEr3D,

                    I swore I'd never do this in the forum. It annoys me no end when I read similar comments but I just had to...

                    You renders are exceptional as they are.

                    A bit of "dirt" would send them into the area of true photorealism.

                    By that I mean that the texture maps are suitably clean and appropriate for the application but they might look a bit more realistic if you applied a bit of variation in color and hue. Additionally, if you modify them to represent some "real world imperfections" they would take the whole visual representation up several notches.

                    My hat's off to you for what you've accomplished here nonetheless.

                    Very nice work indeed.

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                    • #25
                      Really nice lighting!!!!

                      Only crit I have is that the walls seem to lacking any texture, they are just too white
                      Who knows it may be what you were going for.
                      But then again I like to make my stuff dirty rather than clean.

                      Great job.
                      Modeling/Lighting/Compositing
                      Blur Studio

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                      • #26
                        great job! and impressive light!
                        one question: the trees are 3d object created by yourself or are a plugin(xfrog)?

                        and the grass texture (diffuse and displace) are the same of the famous grass-sheep discussions?

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                        • #27
                          Hi,

                          Woah Man Arse Kicking workflow.

                          Like said the only when keen eyed on is the Wood Texture. It stretches and repeats. But i guess it somehow doesnt show up.

                          Rest the images are very nice.

                          Wanted to ask one thing the parts of the house that face the Sun, the interiors shouldnt they be a little bright than ones on the other side. A Query thats all.

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                          • #28
                            very nice exteriors - congrats
                            u said only one direct light. did u use environment skylight?

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