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LIttle statue - photogrammetry model MARK 1 :-)
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Nice try ! does the textures also has been captured from the real object too ?
I'm planing to play with photogrammetrym but still waiting to have better camera =D-------------------------------------------------------------
Simply, I love to put pixels together! Sounds easy right : ))
Sketchbook-1 /Sketchbook-2 / Behance / Facebook
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Thanks!
Were using the workflow Bertrand Benoit described in his blog with one exception...were only using rign flash, no lights (as the bulbs we bought emit too much yellow light)
Right now we are investing into better tech in order to level up the scans quality even more. Really excited!!
So far, we are only experimenting with the original high density meshes and when we are confident enough in the texture exports, we will dig into the low poly displaced versions.
Agisofts Photoscan is amazing piece of software!!Martin
http://www.pixelbox.cz
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Originally posted by PIXELBOX_SRO View PostThanks!
So far, we are only experimenting with the original high density meshes and when we are confident enough in the texture exports, we will dig into the low poly displaced versions.
Agisofts Photoscan is amazing piece of software!!
Hope this helps.
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We re actually doing all the UV work in ZBrush - its much more easier than in MAX
And youre right, Agisoft UVs are a mess ) but thats understandable.
I was amazed how precise the DIffuse texture it generates is...no seams...it even handled differently exposed parts.Martin
http://www.pixelbox.cz
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Originally posted by 3DMK View PostYou can often get a better result with Agisoft if you export the mesh to Max & do a better UV map as the UV mapping options in Agisoft are limited & only Automatic. Agisoft has the option to re-import the mesh & keep your user defined UV mapping co-ordinates.
Hope this helps.
If not I'll ask to MilosStan
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Originally posted by Sbrusse View PostDo you know if RC (Reality Capture) has the ability to re-import models as well for re-projection with new UVs?
If not I'll ask to Milos
I'm still not convinced by the "mosaic" mode of Photoscan, but other modes are awful. Sometimes "Average" works ok, and you can correst "mosaic" errors with some parts of the "average" map in PS
I made some tests with the "BBB3 workflow" and IMHO it could be improved, I'll make a post on my abandonned blog when I'll have the time I succesfully setup cross polarization and the results are amazing on non metallic surfaces
Also, like Bertrand said, Zbrush workflow need a whole separate post.
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