First of all, i was not sure if this should appear in general or in image upload, so i am sorry if i got the wrong one ..
This is a very simple scene to test gravity, i have simplified everything and left only essential objects to show the problem .
This is the image :
basically, (this is frame 20 of an animation ) in the render , you can clearly see the original position of the chromed balls before falling...
Why is that happening ?
did i got the irradiance map angry ??
the animation could be found here (would be easier to understand..)
http://www.caemsas.com/vray/Test/200...doornballs.avi
This is a very simple scene to test gravity, i have simplified everything and left only essential objects to show the problem .
This is the image :
basically, (this is frame 20 of an animation ) in the render , you can clearly see the original position of the chromed balls before falling...
Why is that happening ?
did i got the irradiance map angry ??
the animation could be found here (would be easier to understand..)
http://www.caemsas.com/vray/Test/200...doornballs.avi
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